Announcements at today’s Press Conference included innovations in enterprise, entertainment, cinema, smart wearables, sensing suits, vision and audio enhancement, mixed reality sports and 3-D smartphone technology.
In addition, AugmentedReality.org – the non profit behind AWE – kicked off an initiative to promote collaboration on an Open AR Cloud. For those interested to stay informed about this initiative – please sign up at: OpenARCloud.org.
“The AR Cloud will be the single most important software infrastructure in computing, far more valuable than Facebook’s social graph or Google’s pagerank index,” said AWE Founder and CEO, Ori Inbar
. “However, there is a growing concern in the industry that this critical infrastructure could be controlled by corporations and also be fragmented across too many instances. For this reason we are kicking off a historical endeavour to ask the XR industry to come together to collaborate on an Open AR Cloud that will act as a standardized, interoperable and accessible foundation for all developers and creators to build upon.”
AWE also announced the official dates for AWE Europe
2018 on October 18-19
in Munich, Germany
and AWE Tel Aviv 2018 on November 5
. Also announced was the latest schedule of AWE Nite meetups which take place monthly in San Francisco
, New York
. Details for AWE Asia will be announced shortly.
The AWE 2018 Online Media Kit, including the press conference news and all other AWE-related announcements, can be accessed here:
Highlights of today’s press conference announcements include:
today unveiled the world’s first gesture and voice-controlled wearable smart screen, weighing 1.5 ounces and surpassing any other market product in modularity, battery and cost. http://www.kopin.com
revealed the first commercially available ‘ruggedized’ AR head-mounted wearable certified for ATEX Zone 1 and C1/D1 Potentially Explosive Environments. https://www.realwear.com
, known for its high-resolution and high-camera contrast technologies, introduced a breakthrough augmented reality headset platform designed to provide enhanced vision in precision environments. https://www.esighteyewear.com/technology
revealed SDK 8, the 8th version of its award-winning augmented reality SDK, now featuring Scene Recognition, Extended Object Tracking and Instant Targets. https://www.wikitude.com
introduced what it bills as the ‘first mobile AR marketing platform,” a lightweight SDK that delivers 3D creative deployment and analytics. https://www.leadingedgeonly.com
revealed their partnership with Qualcomm on the new Snapdragon XR1 platform to develop next generation smart glasses, as well as a new partnership with Plessey Semiconductor. https://www.vuzix.com/
showcased its groundbreaking HoloSuit motion-capture suit, allowing users to fully immerse themselves with full-body physical https://www.holosuit.com
launched STRATOS Explore, a new SDK for creating 3D haptic sensations in mid-air. https://www.ultrahaptics.com
demonstrated its new augmented hearing solutions, which amplify digital audio while subduing inessential ambient noises, all while keeping the wearer aware of their surroundings. https://www.nuheara.com
announced ZapBox 2.0, a Mixed Reality kit allowing developers and businesses to reimagine how they design, build and create room-scale interactive 3D experiences. https://www.zappar.com
debuted a new AR platform to deliver both real-time remote assistance and AR smart instructions. https://www.scopear.com
launched and demonstrated for the first time vGolf, the first Mixed Reality golf simulation and training system. http://vsports.io
, in collaboration with The Tech Museum of Innovation, presented The Animaker, an immersive exhibit that invites visitors to collaborate with AI-powered robots. https://www.resonai.com/#!/home
revealed the world’s first cinematic-quality (40X resolution) Mixed Reality technology to seamlessly merge real and virtual worlds in cinematic fidelity. https://varjo.com
demonstrated its 3D sensing solutions based on structured light and a smart decoding algorithm, for front 3D facial cameras. http://www.mantis-vision.com
For photos of AWE 2018, click here.
To see AWE 2018’s full agenda of almost 400 speakers, visit
http://www.augmentedworldexpo.com/agenda and the full list of exhibitors
Follow AWE on Twitter at @ARealityEvent and the official event hashtag #AWE2018
For more information on today’s announcements or to request a complimentary press pass to AWE USA
2018 by emailing email@example.com. Tickets continue to be on sale for AWE USA
2018 at www.augmentedworldexpo.com.
More about AWE USA 2018
AWE (Augmented World Expo) is the world’s #1 AR+VR conference and expo with annual dates in the USA
. These events bring together a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times. AWE USA
2018 is in its 9th year taking place in Santa Clara, California May 30-June 1, 2018
. Learn more at www.augmentedworldexpo.com.
More about AugmentedReality.ORG
AWE is produced by AugmentedReality.ORG, a 501 (c) (6) non-profit organization. All profits are reinvested in AR.ORG’s services. Its mission is to Advance Augmented Reality to Advance Humanity. Its goal: 1 billion active users of AR by 2020.
AR.org facilitates and catalyzes the global and regional transformation of the AR industry by
- Educating and boosting awareness about the real power of AR and VR
- Connecting the best talent around the world with the best in AR and VR
- Hatching AR and VR initiatives and helping bring them to market
View original content:http://www.prnewswire.com/news-releases/ar-for-the-blind-gesture-controls-hi-def-haptic-wear-ar-ears-mixed-reality-sports-3d-smartphones-and-more-announced-at-awe-usa-2018-300657813.html
SOURCE AWE (Augmented World Expo)